The blog of an indie game dev !
Demos, paintings, tutorials and problems

Get all the news !

Never miss out any update.

Month: June 2013

  • New Demo

    New Demo

    Hello (again), here is the latest demo of World of Thieves. Pretty much the same as the previous one, except for enhanced graphics. A little bit more immersive I hope… If you are patient enough, you may see a day/night cycle… Windows Web   I hope you’ll enjoy it. Don’t hesitate to contact me if…

    Read more: New Demo
  • Skybox, and Art improvement

    Skybox, and Art improvement

    Hello everybody, This last week, I spent some time on the artistic part of the video game creation. I – Skybox First of all, I tried to make the sky more lively, with a day/night cycle. I created a simple 3D sphere in blender on which I painted a day sky and a night sky.…

    Read more: Skybox, and Art improvement
  • Steven (the) Seagull

    Steven (the) Seagull

    Hello everybody, Recently, I wanted to work on something… absolutely not necessary for the game, but that may contribute highly to the atmosphere. In the few games I’ve played, I’ve particularly enjoyed moments where the player can navigate freely and discovers many “living” creatures. In my game, I’d like to recreate this kind of feeling…

    Read more: Steven (the) Seagull
  • Graphical Interface

    Graphical Interface

    Hi everybody, Today, here is a little post about the Graphical User Interface (GUI) of the game. More specifically about what is called the HUD (Head Up Display), which is the interface displayed WHILE PLAYING (this is NOT the menu). You will see I ask myself looooots of questions even for a “simple task” like…

    Read more: Graphical Interface
  • Dialogs and localization

    Dialogs and localization

    Hello, Today, I’m going to talk about… dialogs (haha). Yes! There will be some dialogs in my game because I want to propose some kind of story (surely a simple one). So, I want the characters to talk, explain, … live. In addition, dialogs/explanations are useful for the tutorial phase. I – Localization First problem:…

    Read more: Dialogs and localization
  • New Demo… Tutorial!

    New Demo… Tutorial!

      You can download the tutorial demo here: Windows MacOS Linux There are only tutorials for the basic moves here. No real levels at all. Graphics are still in prototype phase. You will surely finish this demo in less than 3 mn. The goal here is to present the fundamentals for people who are new…

    Read more: New Demo… Tutorial!