Month: July 2013
-
World of Ninjas Demo
Read more: World of Ninjas DemoHello (again), As promised in the last post, here is the demo of my “Speed Dev Week“. It’s called world of Ninjas. It’s a 2D top-down view stealth game, somewhere between “Commandos” and “Hotline Miami”, where you can create your own levels. Download for Windows How the game currently looks like Game Rules Goal: On…
-
Speed Dev Week
Read more: Speed Dev WeekHello everybody, This week, it was logistically complicated, because I was away from home… Some kind of holidays in a sense…. So I chose to work on a little side-project: a 2D top-down view stealth game with the possibility for the player to easily create levels. Graphics are of course very simple, but the goal…
-
Saving data
Read more: Saving dataHello everybody, Today, I’ll speak about… saves! So this post won’t have a lot of screenshots, mainly boring text 😉 Not very impressive, but here is the save menu! As I want to be able to build up a complete version of my game as early as possible (even if it’s only on 1 level),…
-
First level – Eagle Islands
Read more: First level – Eagle IslandsHello, This week, I worked on putting together the first level of the game. Beware, spoilers below 🙂 As usual, I’ll try to explain what my goal and constraints are… So I hope you don’t mind if I get chatty 🙂 OK! First, I must think about a simple goal for this first level that…