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Month: July 2013

  • World of Ninjas Demo

    World of Ninjas Demo

    Hello (again), As promised in the last post, here is the demo of my “Speed Dev Week“. It’s called world of Ninjas. It’s a 2D top-down view stealth game, somewhere between “Commandos” and “Hotline Miami”, where you can create your own levels. Download for Windows How the game currently looks like Game Rules Goal: On…

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  • Speed Dev Week

    Speed Dev Week

    Hello everybody, This week, it was logistically complicated, because I was away from home… Some kind of holidays in a sense…. So I chose to work on a little side-project: a 2D top-down view stealth game with the possibility for the player to easily create levels. Graphics are of course very simple, but the goal…

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  • Saving data

    Saving data

    Hello everybody, Today, I’ll speak about… saves! So this post won’t have a lot of screenshots, mainly boring text 😉 Not very impressive, but here is the save menu! As I want to be able to build up a complete version of my game as early as possible (even if it’s only on 1 level),…

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  • First level – Eagle Islands

    First level – Eagle Islands

    Hello, This week, I worked on putting together the first level of the game. Beware, spoilers below 🙂 As usual, I’ll try to explain what my goal and constraints are… So I hope you don’t mind if I get chatty 🙂 OK! First, I must think about a simple goal for this first level that…

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