Month: February 2014
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World of Thieves goes Open World
Read more: World of Thieves goes Open WorldHi again folks… [WARNING: This is a crazy technical article. Pursue only if you’re mad] As promised in my last post, here is a pretty technical article to show you the kind of problem I run into and to give you a hint on how I spend my days losing my hair. This one is…
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Thomas Zighem Interview
Read more: Thomas Zighem InterviewHi everybody, It’s beenĀ a while! Don’t worry, I still work on World of Thieves… Lately, I’ve been trying to add continuous background loading of the levels. This means I should be able to create a small “open world” within the game. But more on that later! This quick post is just to share a…