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Month: February 2014

  • World of Thieves goes Open World

    World of Thieves goes Open World

    Hi again folks… [WARNING: This is a crazy technical article. Pursue only if you’re mad] As promised in my last post, here is a pretty technical article to show you the kind of problem I run into and to give you a hint on how I spend my days losing my hair. This one is…

    Read more: World of Thieves goes Open World
  • Thomas Zighem Interview

    Thomas Zighem Interview

    Hi everybody, It’s beenĀ  a while! Don’t worry, I still work on World of Thieves… Lately, I’ve been trying to add continuous background loading of the levels. This means I should be able to create a small “open world” within the game. But more on that later! This quick post is just to share a…

    Read more: Thomas Zighem Interview