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Month: January 2017

  • Polishing phase

    Polishing phase

    Hello there, Today I won’t be long! I just write a quick post to keep you informed about the beginning of the polishing stage of the game. For those of you who don’t know, the “polish” stage consists in taking every aspect of the game (graphics, audio, music, gameplay, dialogs, controls, …), which until now…

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  • 99 % playable –  First milestone!

    99 % playable – First milestone!

    Finally! After more than 3 years of work, I’ve reached a point where the whole main quest of the game is playable. I’ve fully tested it before the Christmas holidays and it took me about 4 hours to speed run the game. Generally speaking, people playing my game take between 1.5 & 3 times longer…

    Read more: 99 % playable – First milestone!