{"id":1333,"date":"2023-06-06T18:59:18","date_gmt":"2023-06-06T18:59:18","guid":{"rendered":"https:\/\/oneiricworlds.com\/en\/?p=1333"},"modified":"2023-06-06T18:59:19","modified_gmt":"2023-06-06T18:59:19","slug":"polish-demo-release","status":"publish","type":"post","link":"https:\/\/oneiricworlds.com\/en\/2023\/06\/polish-demo-release\/","title":{"rendered":"Polish &#038; Demo Release"},"content":{"rendered":"\n<p>Hello there!<\/p>\n\n\n\n<p>It&#8217;s time for a quick game update! So, what&#8217;s new this month?<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">I &#8211; Polish<\/h2>\n\n\n\n<p>I have mainly focused on polishing various systems, including maps, dialogs, and some sounds:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Maps: I have made significant improvements to the maps by handcrafting them. Previously, they were top-down renders, which looked cool but were not very understandable. Many meshes were overlapping, making it difficult for players to identify the platforms. Therefore, I took the time to design the maps manually for each level of the demo. I hope this has made them much more readable. Additionally, I have also reworked the icons, avatars, and map borders. Check it out:<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144649.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144649-1024x576.jpg\" alt=\"\" class=\"wp-image-1336\" srcset=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144649-1024x576.jpg 1024w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144649-300x169.jpg 300w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144649-768x432.jpg 768w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144649-1536x864.jpg 1536w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144649-1320x742.jpg 1320w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144649.jpg 1684w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144652.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144652-1024x576.jpg\" alt=\"\" class=\"wp-image-1338\" srcset=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144652-1024x576.jpg 1024w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144652-300x169.jpg 300w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144652-768x432.jpg 768w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144652-1536x864.jpg 1536w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144652-1320x742.jpg 1320w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230601_144652.jpg 1684w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p><em>Maps showing 2 floors of the same level.<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Dialogs: to make the texts and dialogs more engaging, I integrated a third-party library called &#8220;Text Animator for Unity&#8221; (<a href=\"https:\/\/www.febucci.com\/text-animator-unity\/\">https:\/\/www.febucci.com\/text-animator-unity\/<\/a>). I initially had a custom-made system to display letters one by one, and I started exploring how to dynamically add shaking, growing, or shrinking effects. However, as I delved deeper into it, I realized that coding it correctly would take quite some time. Therefore, I opted for an existing library that already offers these functionalities. This has improved the dialog box and I have also reworked the speech bubbles that appear when characters speak. Additionally, I added interjections, especially when the player jumps.<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192342.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192342-1024x576.jpg\" alt=\"\" class=\"wp-image-1340\" srcset=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192342-1024x576.jpg 1024w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192342-300x169.jpg 300w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192342-768x432.jpg 768w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192342-1536x864.jpg 1536w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192342-1320x743.jpg 1320w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192342.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p><em>Little interjections to give a bit more life to the character.<\/em><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Sound Design: I have continued working on sound design, focusing this time on animal sounds such as ducks, cats, dogs, fennec foxes, and sheep. I have also worked on item sounds for doors, chests, arrow blocks, and cannons.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\">II &#8211; Next Demo<\/h2>\n\n\n\n<p>OK, with all these improvements plus working on the content of the 1st chapter, I can finally see the finish line for the demo release. In fact&#8230;<\/p>\n\n\n\n<h3 class=\"wp-block-heading has-text-align-center\">I plan to <strong>release the demo in July<\/strong>. <\/h3>\n\n\n\n<p>I have just completed a &#8220;release candidate&#8221; build and will start sharing keys for people to test. So stay tuned for the upcoming announcements! It&#8217;s a significant achievement for me after all these years to finally be able to consider a part of the game &#8220;DONE.&#8221; Of course, there will be bugs and things to fix, but in terms of content, intention, and quality, I believe it&#8217;s all there&#8230; (for the demo, of course, not for the final game).<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192521.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192521-1024x576.jpg\" alt=\"\" class=\"wp-image-1341\" srcset=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192521-1024x576.jpg 1024w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192521-300x169.jpg 300w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192521-768x432.jpg 768w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192521-1536x864.jpg 1536w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192521-1320x743.jpg 1320w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_192521.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p><em>Some new content: a species of flower.<\/em><\/p>\n\n\n\n<p>Very soon, you will be able to tell all your friends, &#8220;Go check out this crazy indie dev&#8221; if you want to spread the word, of course \ud83d\ude42<\/p>\n\n\n\n<p>As for the rest of the game, another tester has completed it (making a total of 4 people, including myself). There is still a lot to correct and fix, but I am gradually bringing it up to the quality level of the demo.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20140721_124432.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"570\" src=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20140721_124432-1024x570.jpg\" alt=\"\" class=\"wp-image-1344\" srcset=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20140721_124432-1024x570.jpg 1024w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20140721_124432-300x167.jpg 300w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20140721_124432-768x428.jpg 768w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20140721_124432-1536x855.jpg 1536w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20140721_124432-1320x735.jpg 1320w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20140721_124432.jpg 1844w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p><em>The first playable version of the home island from 2014.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_202503.jpg\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_202503-1024x576.jpg\" alt=\"\" class=\"wp-image-1342\" srcset=\"https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_202503-1024x576.jpg 1024w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_202503-300x169.jpg 300w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_202503-768x432.jpg 768w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_202503-1536x864.jpg 1536w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_202503-1320x743.jpg 1320w, https:\/\/oneiricworlds.com\/en\/wp-content\/uploads\/2023\/06\/20230606_202503.jpg 1920w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/a><\/figure>\n\n\n\n<p><em>Final version of the home island. And yes, now you can see all the other islands in the world. Quite some progress!<\/em><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">III &#8211; Communication<\/h2>\n\n\n\n<p>Regarding the marketing, here are two main updates:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>First, I tried running Reddit ads, and the results are quite interesting. It has gradually increased the number of wishlists, so I think I&#8217;ll continue with this strategy and work on optimizing the process.<\/li>\n\n\n\n<li>Secondly, I have created a Discord server as some people have requested. Here&#8217;s the link if you want to join: <a href=\"https:\/\/discord.gg\/bPnUzNrjyd\">https:\/\/discord.gg\/bPnUzNrjyd<\/a>. However, there isn&#8217;t much to do or see on it at the moment. I&#8217;ll use it to share important news and updates, of course.<\/li>\n<\/ul>\n\n\n\n<p>And, as always, I&#8217;ve been focusing on bug fixes and code cleaning. I won&#8217;t bore you with the details.<\/p>\n\n\n\n<p>I hope you found this update interesting. As always, thank you so much for your support and patience, and I&#8217;ll see you next month! <\/p>\n\n\n\n<p>Take care and peace!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hello there! It&#8217;s time for a quick game update! So, what&#8217;s new this month? I &#8211; Polish I have mainly focused on polishing various systems, including maps, dialogs, and some sounds: Maps showing 2 floors of the same level. Little interjections to give a bit more life to the character. II &#8211; Next Demo OK, [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1336,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6,3],"tags":[56,55,48,58,54],"class_list":["post-1333","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game","category-news","tag-dialog","tag-map","tag-news","tag-polish","tag-sound-design"],"_links":{"self":[{"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/posts\/1333","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/comments?post=1333"}],"version-history":[{"count":7,"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/posts\/1333\/revisions"}],"predecessor-version":[{"id":1348,"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/posts\/1333\/revisions\/1348"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/media\/1336"}],"wp:attachment":[{"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/media?parent=1333"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/categories?post=1333"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/oneiricworlds.com\/en\/wp-json\/wp\/v2\/tags?post=1333"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}