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Month: April 2017

  • After the Toulouse Game Show

    After the Toulouse Game Show

    … It’s already been a week since the Toulouse Game Show! And I finally find the time to thank you all for coming at my booth! It was really nice, and all the feedback were super constructive. Thanks a lot for that! By the way, thanks a lot to all the Toulouse Game Dev team…

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  • The new Save System

    The new Save System

    Once again, it’s been a long time since the last post. But I’ve been working on many things lately, including (but not limited to): the integration of the new UI of unity for the HUD (= Head Up Display = the information that is displayed in Play Mode), the Link Menu and the World Map.…

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