Tag: UI
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Prologue Release & Polish
Read more: Prologue Release & PolishHello everyone! I hope you’re all doing well. This month has been packed with updates and improvements to Zefyr, and I’m excited to share them with you. Here’s what we’ve been working on: I – Steam Builds Now there are Steam Achievements for the prologue, the demo, and the full game. I’ve built and deployed…
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Polish & Fixes
Read more: Polish & FixesHello everyone! I hope you’re doing well.I’ve been working a lot to improve Zefyr, and this month’s update is pretty huge. I – Polish Levels First, I took some time to rework some pretty old levels. They were functional but a bit empty and rough around the edges. I mainly worked on a mansion, a…
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Tests, UI & more
Read more: Tests, UI & moreHello everyone! For once, it hasn’t been that long since the last blog post! Yay!So what’s new since last time ? Tests I’m still testing the full game with a few people. I’ve been correcting some soft-locks, too-hard puzzles, missing dialogs and explanations, I’ve improved mission descriptions… The game is better with each test, but…