Hello there, and happy new year!
OK, I’m a bit late, but we’re still in January…
It’s been a while since the last post, but I’m still working on the game 🙂 Lately my Windows crashed and I’ve moved my whole production pipeline to Linux (including Unity). It was a bit complicated, and I’m still not 100% OK with it, but all the major bugs have been fixed.
At the moment I’m still working on visual upgrades (sky, clouds, vegetation, props, ocean…)
Here are a few screenshots: