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Oneiric Worlds
The blog of an indie game dev! Demos, paintings, tutorials and problems…
The new Save System
April 20, 2017
Toulouse Game Show – Springbreak 2017
March 15, 2017
Fallen Gods
February 18, 2017
Polishing phase
January 20, 2017
99 % playable – First milestone!
January 2, 2017
Leo
November 25, 2016
My talk at the Blender Conf
November 21, 2016
Capitole du Libre
November 11, 2016
Blender Conf 2016
October 25, 2016
Sand Tower
October 21, 2016
The Crow Fortress
October 7, 2016
Pollution on the Great Sea
September 10, 2016
City Hunter
August 30, 2016
Forest Temple
July 22, 2016
Jungle Falls
July 4, 2016
Snow Leopard
June 24, 2016
Harfang
June 10, 2016
Leopard Timelapse
June 2, 2016
3 years of work…
April 22, 2016
Presentation in Junior High School
April 15, 2016
Mushroom – Timelapse
April 7, 2016
Cloud… Step by Step
March 11, 2016
Working on the fighting system
January 29, 2016
The Child Spirit Demo
December 16, 2015
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