Hi there!
Here come the latest news! Zefyr has been released almost 10 months ago and it’s slowly finding its audience. We have recently reached more that 300 reviews with a 96% positive ratio, which is super reinsuring for me. I’m still far from breaking even, but the player reception is heartwarming. Sadly, the sales are already slowing down, but I guess this is the destiny of all games (sooner or later).

So even if I’m still active on the forums to help stuck players, I had a bit of time to try and experiment new prototypes. And among these, one is starting to take form…
This last month, I worked on an idea I had in mind for a while: a simple survival craft game where you are a lone survivor in the desert and drive to find a city called New Eden, thanks to a radio signal. Hopefully a pitch with a smaller scope than Zefyr, but with many common points, starting with a super feelgood mood (yes, a feelgood survival craft!). So I tried to create the basic elements for this game:
- a van to drive
- a character to control and keep alive
- a desert to explore
Here’s how it looks like right now:



And this time, I take the time to share stuff regularly on social network, so don’t hesitate to follow me there and share around, this would help a LOOOT! I particularly shared shorts on youtube, check them out if you want to see more! And yes, I tried to learn from my mistakes and from now on, I have a planning for myself that includes communication and marketing timeslots. (believe it or not, for Zefyr, it was a waaaaay more chaotic process).
Hopefully this could turn into a full game in the near future. But keep in mind this is a work-in-progress, so lots of things can change, or at least evolve (the visual, the pitch, the gameplay, …). Of course I’ll keep you posted!
And that’s it for today!
As always, thanks a lot for your support, have a great day and take care! Peace!
Mathias, the dev.













